The Sky Sequencer is the best way to alter the trueSKY environment. Using the sequencer, you can the different effects present in your scene in real time. This section is a brief tutorial of how the sequencer works.
To launch the Sequencer in UE4, simply double click on the sequence you would like to open. These can be found in the contents windows or from the details of the trueSKYSequenceActor if it is the currently active sequence. If you do not have a sequence, you can create one by right clicking in the content window, and selecting “Miscellaneous->New trueSKY Sequence Actor”.
Simply double click any of the sequences you want to open
To launch the Sequencer with Unity, select the sequence you want to launch. These can be found in the projects window or your currently active sequence can be found in your trueSKYMaster’s inspector window. Then, once you have selected it, you should be able to choose “Show Sequence” in the inspector window.
After click on a sequence, you can launch it with the buttons in the inspector
Before we look at the Sequencer, there are a some features of trueSKY you need to understand. Click here to return to logging into the sequencer.