Lightning Render Interface Structs

struct LightningProperties
struct simul::clouds::Strike

Public Members

vec3 startX

Strike start position in metres.

vec3 endX

Strike end position in metres.

bool sheet

If true we will get an in-cloud strike, otherwise, cloud to ground (alt=0m) strike.

struct StrikeState
struct ExportLightningStrike

A struct for passing lighting strike properties between trueSKY and an external engine.