Keyframes Layers trueSKY Actor

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namespace sky

Include: Sky/Aurora.h

Classes and Structures

class BaseAtmosphericsRenderer  
struct BaseKeyframe  
class BaseKeyframer  
class BaseSkyInterface  
class BaseSkyRenderer  
struct ChunkInputOutput  
struct EarthShadow  
struct Input  
struct KeyframeInterpolation  
struct KeyframeInUseState  
class OpticalLengthInterface  
struct Orbit  
struct Output  
class SiderealSky  
struct SkyKeyframe  
class SkyTexturesCallback  
class Stars  
struct SubdivInterpolation  
class Texture3D4  

Functions

simul::sky::float4 CalcMieCoefficients(simul::sky::float4 ColourWavelengthsNm, float haze)
simul::sky::uid GenerateUid()

Functions

simul::sky::float4 CalcMieCoefficients(simul::sky::float4 ColourWavelengthsNm, float haze)

Calculates the mie coefficients (r,g,b) due to aerosol haze.

simul::sky::uid GenerateUid()

Get an unused uid.

Variables

Typedefs

id An id that is unique for the type of thing it identifies, but not globally unique.

Enums

SubdivMethod How to subdivide the keyframes for GPU generation.