Lightning Render Interface Structs¶
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struct LightningProperties¶
Overall structure for holding all values relating to an individual lightning strike.
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struct Strike¶
A struct for holding the properties of a lightning strike currently within the scene.
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struct StrikeState¶
A struct for holding the current state of the lightning strike.
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struct ExportLightningStrike¶
A struct for passing lighting strike properties between trueSKY and an external engine.